Touch fluffy tail, just a minor update
I haven’t gotten a new build ready to put up, and it might be a few days before I can, so I thought I’d post an update.
This one is being delayed because I was sick two days, and it’s just a bit difficult.
I had to keep thinking of what I want in a dialogue system, write some code, realize there are problems, and either start over or half start over. I needed something like:
- They’re going to be called “events”, at least in the code. This is because I realized I could use these for more … Continue reading