Test server update
- Added an open ended system for prompting text inputs from the player.
- Added an additional “submit” input key into bindings. Default is “enter”. This is used for text inputs since the default “space” for confirming other things obviously doesn’t work well when it comes to typing things that could have spaces. :p
- Added in the key for switching between different interaction focuses in the game (ie between chat, the map, and scenario) to the settings, which previously wasn’t rebindable. Default is “tab”.
- When you don’t meet the requirements to select a dialog option, it now gives some hint to … Continue reading