The updates and reworks I’m doing to the engine are about 90% complete. Next it’s a mater of rewriting some things that were hard coded to be programmed with the new tools, and some finishing touches that may be needed to complete the port.
So, LEWD will be on a new engine soon and I’ll try and see if I can get some people to add content and other stuff to it now that it’s far easier to do so with a lot more capability.
I should also be getting that getting “stuck” bug fixed since how movement works will be recoded.