This update took a while, because there were a lot of interconnected things that needed to be done.
The alpha is mostly ready for there to be a demo. It’s only missing items, combat, losing/death, and just some little finishing touches.
Well, the big thing it’s missing is writing… I could probably have had this done today if not for missing that.
- Character creation was added, though it is basic.
- Writing parser is added.
- Quests, and one-time events.
- Improved key bindings (it’ll show the space text, arrows)
- Improved the chat wheel
- Basic character page thing.
- Made the game wider
The neatest thing here is probably the quests.
A green arrow points you to your active one, and you have a list of them to change your active quest. This arrow won’t work in some older browsers, however. Quests are flexible enough to be given by an event, a scene in an event, an item, or lots of other possibilities.