Alpha 2 Release Candidate 2
- Completely recoded movement and pathfinding.
- A lot of people were requesting diagonally movement, and that’s now in.
- When using movement keys, the movement keys now don’t trigger until a second key is pressed (ie d held then w pressed), or until after the single key is lifted, instead of key down, to accomodate diagonal movement.
- Less data is used for the new movement. The interpolation is much smoother and should be problem-free. A bunch of silly issues where fixed that often came up when, say, clicking to move while already moving.
- todo: smart interpretation and queuing when using … Continue reading