Not ready just yet
I’m waiting for content to get shaped up for release, which will probably be a few more days.
I’ve been busy with some other work myself.
I’m certainly I’ll still have the stable server up soon, but not sure when exactly.
I’m waiting for content to get shaped up for release, which will probably be a few more days.
I’ve been busy with some other work myself.
I’m certainly I’ll still have the stable server up soon, but not sure when exactly.
This should be the last client and engine update before I put up the “Alpha 1” release (besides new things that may come up and a fix to the last known issue at the bottom).
There is still some issues needed with content needing some reworking or additions before I set up the main server with that release, though. I also need to set up that additional server, and need to set up a system to distribute and manage access keys for the supporters and myself to give out, which will take a small amount of time.
If you … Continue reading
Not ready to set the main, stable server up just yet, but getting there. There’s still two significant issues I need to fix, at the very least, and some writing that needs to be added and polished up and better connected first.
I’ll be releasing access keys for Patreon supporters to share soon, though.
This update is rather small. I’ve been really burned out working 60-100+ hours a week the few weeks prior to this past one.
This is fixed now. Thanks, again.
I added some debugging that should find the new issue that comes up since the last recode. It was making the server crash.
Just play it and such, and the logging information I have should come up for me. But it’s not coming up when I try to play it. Or if anyone knows of what they clicked or did when they were getting disconnected yesterday or the day before, please post that on the forums.
Thanks!
The last round of recoding and updating things has made an issue crop up where you can get locked in place after a scenario ends. So it’s pretty unplayable. I should get it fixed tomorrow, though.
A big update is up. This is the 6th major update in less than 5 weeks, and I’m getting close to a stable alpha release.
There’s also been a lot more content added. Maybe I’ll start doing monthly content update recaps or something.
Most things are almost in order now, except for some more efficiency stuff I need to do to get my costs lowered. Hopefully I’ll have the stable release out at the end of this month and the next month or two I can put more time toward adding new features and neat stuff that I have … Continue reading
Just a heads up: I’m working on some major engine level changes. So things and the game can be especially broken until I get it all wrapped up.
I’m not sure if I’ll be able to get the money or not. 25 minutes after I withdrew the August payment from Patreon to Paypal, Paypal locks my account.
“The PayPal User Agreement states that PayPal, at its sole discretion, reserves the right to limit an account for any violation of the User Agreement, including the Acceptable Use Policy.”
I have not violated any part of their agreement. I’ve read it many times. But Paypal just does this all the time.
Pretty pissed off and demotivated right now…
I … Continue reading
There won’t be a lot of new features added the coming week or two as there are some difficult bugs and engine stuff I need to fix up. So don’t be surprised if you don’t see a lot that’s new, or if the game becomes unplayable for a few hours often.
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